![]() Do you reserve your hard-earned cash for only a handful of weapons to increase their odds, or do you collect everything you can in an effort to find what works? Over time Dead Cells becomes an experience of tinkering with the game's systems, and then fine-tuning the smaller variables nested inside it, with each passing run. ![]() It’s this constant push and pull on the game’s economy that creates a meta-strategy running throughout the experience. By steering your choices toward the weapons that fit your playstyle, you can increase the chances of finding the right set to progress further than you have before. Purchasing a new weapon or secondary gadget from the vendor will also add it to the pool of items you can find in the world during a run. What truly makes the difference is how you shape the game’s economy and weapon selection organically as you progress through each run. Though Dead Cells does have a handful of permanent abilities tucked away in obscure corners, for the most part you’re no more powerful on your 20th run than your first. It's a Metroidvania game-a genre known for its character progression-but this is also a roguelike, meaning it's built specifically around dying and resetting from near-zero. ![]() ![]() This surprising indie game is a prime example of the phrase "more than the sum of its parts." At first, the mishmash of influences and homages seem to contradict one another. By clicking 'enter', you agree to GameSpot's ![]()
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